//preload the images
var img11=new Image(100,100)
img11.src="i/fish.gif"
var img12=new Image(100,100)
img12.src="i/fish2.gif"

var total1=2		//how many images in the slide
var speed1=1.5		//speed in seconds
var slideV1=1	//start from which slide
var temp1=1		

function showslide1(){
   if (!document.images)
      return
   if (document.all)
      slide1.filters.blendTrans.apply()
      document.images.slide1.src=eval("img1"+slideV1+".src")
   if (document.all)
      slide1.filters.blendTrans.play()
      temp1=slideV1
   if (slideV1<total1)
      slideV1++
   else
      slideV1=1
   if (document.all)
      setTimeout("showslide1()",speed1*1000+3000)
   else
      setTimeout("showslide1()",speed1*1000)
}

function restartslide1(){
   setTimeout("showslide1()",2000)
   return true


}

window.onerror=restartslide1
